undead humanoid 5e race

Since these humanoid undead beings where once extremely smart and wise mages, they retain that knowledge and use it to learn greater spells, hiding their phylactery where no one can destroy it, and even creating powerful armies. If you have the Spellcasting or Pact Magic feature, you can learn a number of additional spells equal to your level. All awakened share some similar base traits due to the fact that they are sentient undead. Due to their leg change, most are around 6-9' tall (no taller than 9'), and most necromancers alter their torso's and general body to look like roughly normal proportions. What happened? A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Fandom Apps Take your favorite fandoms with you and never miss a beat. Your base walking speed is 30 feet. Depending on your subrace, you may be small or medium, with any size range in-between. The spirits of humanoids that inhabit swords, becoming dependent on their new bodies, but gaining the ability to hover and never decay. Dhampyres have a similar build to zombies. Coming out of their bones, however, are raised runes, cryptic and often indecipherable. You gain proficiency in one skill, tool, and musical instrument of your choice. Awakened undead have the same size that they did in life. Your base walking speed is 30 feet. Liches are undead humanoids that used powerful magic to achieve immortality. No two liches are the same when it comes to their motivations, purpose, identity, and what remains of their rotting immortal form. "Crazy Bones" for people who like mismatched skeletons. You have advantage on all Deception checks to appear as a dead body. Wights are undead returned solely by hate. Your size is Medium. Your size depends on your subrace. Undead humanoids with the general appearance of humans, that make strong thieves and assassins. According to the Monster Manual. This humanoid creature has long, sharp teeth, and its pallid flesh is stretched tightly over its starved frame. He asked me if there was a way to play as an undead in 5E, not as a vampire but as a full fledged race so i made this homebrew Wight race as it seemed to be the most reasonable undead in the MM to make a PC and just wanted reddits opinion since i've never made a homebrew before . Spirits who have, through vaguely defined means, created physical bodies for themselves. This is my attempt into breathing life into an undead race and I’d like to know what you think of it. You were alive. Your size is Small. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. Mortis Traits Your Mortis character has an array of racial abilities, the result of your soul and your host body combining after death. Weaker, but less complex and more in-line with 5e race strengths. Litches stand between 6 … Liches can't reproduce as well, so finding love isn't a priority either. Corpses, sewn together by stitches, powered by electricity and given intelligence by a snatched soul. A humanoid whose loved ones were unable to bring them back from death fully, resulting in a twisted creature. Its split-open front reveals the creature has no bones. Tim of Time. You know up to 2 other languages of your choice as long as they have a written script, not including common.Languages. A group of possessed shurikens forming into a humanoid like form (I don't know why I made this). Skeletons are the re-animated, completely decomposed body of a humanoid. Your size is Medium. Obviously I didn't get that intent across in the wording, so I will have to re-visit that. Credit to other internet homebrewers from reddit and other sources as I pillaged them for the basis of this. You can only possess the bodies of Medium or Small humanoids. Undead humanoids with the general appearance of humans, that make strong thieves and assassins. As most of the processes done to conservate your body require you to substitute organs and/or dehidrate you, you are a lot lighter than your average humanoid. "Maybe unliving in your case" he mutters to himself. 3. votes. This is because most liches hide away from life when they ascend, but some stay around people and other friendly humanoid races, keeping them close to their old forms and minds. Liches often take on names separate from their living forms. Dungeons and Dragons (D&D) Fifth Edition (5e) Race - Human - Humans are the most adaptable and ambitious people among the common races. Shadowlings are generally able to shape the form they take, but they will always be of an Humanoid shape as they have a skeleton. A paralyzed target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. You may have started to wrinkle. An individual human might have a relatively short life span, but a human nation or culture preserves traditions with origins far beyond the reach of any single human’s memory. Your size is Medium. Your size is Medium. you weight from 80 to around 150 pounds. Your eyes may have recessed into your skull. D&D Beyond Your size is Medium. They are often draped in robes, without any substantial armor on their bodies. Demonic appearing, necromancers projects. The beheaded possess humanoid corpses and as such can be of various ranges. maybe you were a necromancers first reanimated corpse,but something went wrong and you are fully under your own control,or maybe you serve your new master till you can find a way to break your "chains". Your size is Medium. Races; Aberrations, beasts, humanoids, oozes, undead, and many others. Waste Not. If damage reduces you to 0 hit points, you must make a Constitution saving throw with a DC of 5 plus the damage taken, unless the damage is radiant or from a critical hit. Your weight range is very low however, because bones are light. Then you weren't... Everything's a little foggy and nothing seems to function right. The point of Sentience is to make the race mechanically humanoid, instead of undead. If you end your turn more than 1 feet over the ground, you start falling. Your size is Medium. A grotesque human body moves like jelly. As a result, the average height is that of their birth race minus two inches and they are skinnier. In addition, when you reach 4th level, and again at 10th and 17th, you gain an extra 1st-level spell slot. Name Summary Aarongar : Shark people born of mad experimentation Alraune : A race of plant-like flower … They are immortal until their phylactery is destroyed, but if killed in combat, roll a 1d10 to see how many days it will take for them to come back in fullAlignment. Humanoid Type [edit | edit source]. like imagin the roll play possabilitys of being a reanimated corpse. Skeletons vary widely in height and build, from barely 5 feet to well over 6 feet tall. A word from the wise: betrayed children rarely stay dead. You can find this character option along with the Stygian Shadow Ranger … This race deals with making a vampire PC, and includes all the implications that come with it including: this race is hard to kill under most circumstances, you are undead and must drink blood for nourishment, and the race has a large number of weaknesses. View recent changes for all Undead, https://www.dandwiki.com/w/index.php?title=5e_Undead_Races&oldid=1066901. Liches typically lose their humanity over time, or whatever made them who they were and adopt a more hellish one. l wish undead player races were a option. 3,358 1 1 gold badge 7 7 silver badges 35 35 bronze badges. Your size is Medium. Your size is Small or Medium, depending on your former race. maybe you refused to leave your body and rise to kill your killer. Your size is Medium. for the most part. Although this may seem like a grotesque combination, frankensteins make great allies, but also great enemies. Unlife is nothing to envy: while you may have more time than you had in life, it holds none of life’s sweetness. Half-human half-phantoms possess the same builds as humans. Undead Fortitude. asked Nov 15 at 18:34. Those who tried to absorb cold lost their humanity. Ghouls are never too short to intimidate. Because of your immortal, undead body, you do not need to eat, sleep, drink, or breathe. Skeletons range from 4 to 8 feet in height, weighing 10% of their weight. Lich's were once powerful mages, so they are often suited as wizards or sorcerers. If a humanoid is paralyzed for more than 2 rounds, it contracts darakhul fever. A humanoid race of undead living upon the coldest summits of the world. Husks are the opposite of skeletons: undead made entirely from tissue. You have the same abilities modifiers as your. Skeletal beings that are half humanoid and reptilian. Your size is Medium. Drekolac are roughly the height of humans, though not so heavy. But a zombie, even if it was originally a human corpse, counts as an Undead, but not as a Humanoid. The creation of husks and skeletons at the same time allows a necromancer to create two undead with a single corpse. You can speak, read, and write Common and 2 other languages of your choice as long as they follow the "Master Linguist" Racial Trait. Your base walking speed is 30 feet. Angels of death are almost always between 5 feet and 7 feet and rarely weigh more than 130 pounds. A playable undead race. The character doesn’t need to eat, drink, sleep, or breathe. Race. A lich has a rotting, undead humanoid body, often with the skeleton trying to pry out of its flesh at one point or another. Your base walking speed is the speed you had in life. A skinny lad in black robes stands nearby. Your size is Medium. I agree, Cannibalize is undertuned. Despite a small size, merchants have a surprising turn of speed. *Height = base height + height modifier Your size is Medium. There are no official non-humanoid PC races in 5e that I know of, so having a non-humanoid PC race might cause unforeseen consequences. Your size is Medium. Your size is Medium. Hey all, a player of mine wanted to be an ex lich or death knight, so I came up with this as a playable race. They are often draped in robes, without any substantial armor on their bodies. Its still there poking out of your ribcage with rotting bits of your heart attached. The unstoppable rival of all life in the galaxy. Wrath are the size of their original bodies. This is dependent on your secondary race. "Welcome back to the land of the living!" Shades are creatures of random sizes and abilities from a past life and as such, the possibilities are through the roof. Additionally, you are immune to poison damage along with the poisoned condition and immune to all forms of disease.A Mage's Study. Your size is Medium. Your size is Medium. - The character’s hit point maximum is reduced by 1d4 at dawn each day, representing the physical decay of the body. Frankensteins are large humans, created from the parts of other, deceased humans. Undead humanoids with a burning heart and need for blood. Your size is Medium. 5e Undead Races without an improving, reviewing, or removing template present. Your size is Medium. Ghosts have no weight and are as tall as they were in life. A creature born from pure necrotic energy. Back to Main Page → 5e Homebrew → Races → Races by Type Roll20 uses cookies to improve your experience on our site. The soul of a mortal who met a cruel and undeserving fate. You always hover 1 feet over the ground, but can't fly. On a success, you are reduced to 1 hit point, instead. Quick, deadly, and with a weird sense of humour. Alastors inhabit swords, and as such, can be anywhere around 28 to 72 inches long, depending on what sword they inhabit. Your size is Medium. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies.They usually are Small or Medium. The difference between each type of Skeleton can be observed by certain tell tail traits that are uniquely present of each of them. Your size is Medium. Medium undead, neutral evil. Coldlight walkers were a type of undead found in cold regions.1 1 Description 2 Behavior 3 Abilities 4 Combat 5 Ecology 6 Appendix 6.1 Appearances 6.2 References Since a coldlight walker was an undead humanoid's corpse, the appearance of this creature varied. Typically they become liches at a much older age back when they were alive. The one thing our DM did change was that my character was effected by our … An immortal thing. Phantomborn tend to stand between 4 to a little over 6 feet tall. Humanoid possesses a Ring of Spell Storing. God Touched Skeletons whether their actual death was recent or many centuries ago are pristine, with… Male: Szenquc, Vrosgadh, Vraemdik, Phelak, Putradh, Uloc, Qras'qagher, Shos'qugox, Suggaroog, Czadzuagi, Female: Del'qol, Yrrug, Prekter, Vhic'mar, Tsaed'zid, Paqnal, Qhouth'gygiz, Nuz'dhilo, Zhean'ghagniz, Drut'zakur. Cofagrigus are normally between 5 to 6 feet tall, being that they were made to carry humans before they were inhabited by a ghost. A rulers height and weight is about the same as it was in life. The target’s spirit rises as a wraith in the space of its corpse or in the nearest unoccupied space. Veilwalkers are skinny but rather tall. This wraith is under the deathwisp’s control. Your size is Medium. Orcs are one of Exandria’s youngest races, and are said to have been born from elves seared by the blood of Gruumsh, the Ruiner. Liches have no society, most of the time being complete loners with the occasional undead army or acquaintances. Your size is Medium. Your speed is 30 feet. A race of humans who gained near-vampiric powers. Vryloka range from 5 to a little over 6 feet tall. Liches are a type of undead that gain their immortality by creating a lich's phylactery that holds their souls. Only the most skilled mages can make them, and they often could cause many gold pieces. You have resistance to poison damage and advantage on saves against poison. A humanoid race of undead living upon the coldest summits of the world. Soul Stitched are around the same size as humans but usually weigh more. A lich has a rotting, undead humanoid body, often with the skeleton trying to pry out of its flesh at one point or another. From D&D Wiki. Litches stand between 6 to 7 feet tall. The reanimated completely decomposed corpse of a humanoid, usually. These coldskins tend to be lighter and shorter than most humans. Your size is Medium. Because of the decay that comes with undeath, the cartilage between the bones is mostly gone in a given pseudolich. Alternatively, you can use the size range of the race you had in life, but use 1/7th or 1/8th of their weight or roll on the height and weight tables below just for your weight. You’ll find the subrace traits for the Skeleton and Zombie on the links below as well as a Non-human undead variant option as I wasn’t able to neatly fit them all onto a single page. Your size is Medium.Speed. The dullahan is a 5E D&D playable race of undead creatures with detachable heads! Insidia have varying builds like humans, though they often keep the stature they had from their living days. Your base walking speed is the same as the base walking speed of your former race. Undead bodies are not easily poisoned. Undead. To represent this, the tables below in your subrace have a very broad height range. Then you look down all to quickly you remember the spear. Your lich will be the exact same height they were when they were alive, give or take a few inches. Flesh doesn't always grow back to full. Forloom are nary taller than a man. Awakened undead have bodies that are somewhat sluggish. Your size is Medium. The deathwisp targets a humanoid within 10 feet of it that died violently less than 1 minute ago. The ghost-humanoid ... dnd-5e spells magic-items undead familiars. Jiangshi are a special type of undead, made to be servants, but very much able to possess free will. Your base walking speed is 25 feet if you are Small sized. A Pseudolich is an alchemically created undead, dedicated to purpose. I've been running the a Human/Grave-touched/Dhampir Fighter in a Curse of Strahd 5e campaign for 3 months now and everything is pretty well balanced from what I can tell. Speed. Sep 28, 2020 - Explore Zac's board "Dnd races" on Pinterest. You are neither dead nor alive, yet both at once. Inured to Poison. A lich's phylactery can be anything from something important to them when they were human, a magic item, etc. Please look for balance issues. These undead creatures not only serve as a way to bring undead into the campaign, but bring back dead characters in the form of Hollow Ones. As usual, you can’t increase an ability beyond 20 using this trait.Age. Your size is medium. You are as large as a human, though possibly leaner or stockier. Geists are a unique form of a ghost or other spirit in that they have elected to turn away from the Blessed Sleep, a form of the afterlife where the souls find eternal rest, rather than being prohibited from it due to a geist's anguish or regret overcoming the pull toward the Æther. If the target is a creature other than an undead, it must succeed on a DC 12 Constitution saving throw or be paralyzed for 1 minute. Regular looking humanoid with a parasite for brains. There is usually something that marks you as "unnatural". In D&D, “Humanoid” is a category of creature that includes certain human shaped creatures, but which excludes others for various reasons. Cheers. If a humanoid was possessed by a ghost, then a paladin were to enter the room and use their Divine Sense, would the humanoid register as undead (or the undead nature of the ghost still otherwise show up on the paladin's "radar", such as detecting undead within the humanoid or something like that) or would the possession effectively render the ghost immune to being detected by Divine Sense? War Pick. Six undead player races. When this happens, they barely look undead for the most part. Your base walking speed in 30 feet, regardless of the humanoid you inhabit. The flesh has completely disappeared, leaving a bone structure magically held together, that moves oddly in its attempt to imitate life. Powerful necromancers create husks from the leftovers of corpses used to animate skeletons. Liches only occasionally find comfort in the living, typically of people from the race they use to be. You know what 5E needed? Illustration by Jean-Guilhem Barguès. Your size is Medium. At first glance, cnámhrûh appear to be humanoid skeletons encased in a vague, transparent corporeal shell. Sepulchrals stand between 6 and 7 feet tall on average, though when accommodating for their lower body which they slither upon, their actual body length is typically 11 to 13 feet. You have a base walking speed of 30 feet. You may have lost the coloration in your skin. - The character is considered an undead, not a humanoid, and is subject to all effects that target undead. Merchants stand up to about 3 feet tall and might look even smaller due to their bent backs and stooping gait. Your size is Medium. What they pick tends to rarely have a correlation to their past lives, as they come up with them very on the spot. The ghost uses the Ring of Spell Storing that contains at least one Find Familiar spell. Accursed Undead tend to look generally like the race they were before they died. It was usually encountered still wearing the clothes it was wearing at the time of its death. Your size is Medium. Vampires can range in height and weight like most humanoids would, though they are normally lighter then they appear to be while looming over others. Medium undead, chaotic evil Armor Class 12 Hit Points 22 (5d8) Cnámhrûh are resurrected having lost all their flesh, and so a good portion of their original size is sheared down. You are considered undead for effects such as turn undead and many healing spells. Vampires are undeath and evil manifest of inversed good and paradox. If you lay motionless, you are indistinguishable from a humanoid corpse and appear dead to all outward inspection and to spells used to determine your status. Dark spirited creatures that are tied to sarcophagi. Kabaneri's size is comparable to a human. Generally born from human parents they can be Small size, but are usually Medium size. **Weight = base weight + (height modifier × weight modifier), https://www.dandwiki.com/w/index.php?title=Lich_(5e_Race)&oldid=1397945. Your Constitution score increases by 2, and your Intelligence score increases by 1. Some of their body will have withered of course, usually a limb or somewhere on the torso. You're half-undead, and a mind reader. An orc, a lizardfolk, a kenku, and even certain kinds of Yuan-ti are all humanoids. Your size is determined by your subrace. The shell often resembles a veil of sorts that is transparent and can appear wispy and ethereal at night in the moonlight. Though your mere existence generates a great deal of mistrust towards your kind, your mixed heritage is still a powerful thing. Hunched, heavily cloaked travelers who love a good bargain. Thus they will still be muscular even in death. Your size is usually Medium, although small ghosts are frequent. Coldveins stand within the same general sizes as high elves. You are usually a humanoid, but the mummification process tends to make you shorter, usually from 5 to 6 feet tall. Your lich will be the exact same height they were when they were alive, give or take a few inches. Your size is Medium. he announces grandly. Reborn and undead, rulers of eras now past walk the Material Plane again, ready to rebuild their kingdoms. Liches are slightly shorter and immensely lighter than their original race. See more ideas about dnd races, dnd, dnd 5e homebrew. Your size is Medium. Pure white bone bois for your games outside of the other variants on this wiki. Half-satori half-phantoms are the same height and build as typical satori, ranging from 4 to 5 feet in height. Small or Medium. Despite their short legs, they are nimble and quick, with a base walking speed of 30 feet.

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